I currently work at NVIDIA, Santa Clara in the Gaming Platform team.

I believe that nothing thrives unless it makes a difference and reduces human effort, and only the user holds the reigns to that verdict. That’s the way of the world: user-centric and user-driven. And there lies my goal─ to design for my users intuitively and interactively.

 
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Creativity + Logic

As a designer with an educational background in computer science I ground all my ideas with logic and technical feasibility. This approach helps me create simple, intuitive experiences using creative problem solving that embrace the constraints of technology and allow me to work more efficiently. 

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Design + Strategy

I believe every great user experience begins with a clearly defined vision. With that said, I work hard to include a design point of view in every key product strategy decision. I can then focus on designing better workflows and innovative features supported by research that I know roll up to a cohesive big-picture.

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Craft + Efficiency

Equipped with tools and methods to execute the entire User Experience Methodology, I excel at translating user feedback into concrete systems people actually enjoy. Sketching storyboards, creating prototypes of various fidelity, and presenting my work are all a part of my design process. I’m always striving to get closer to “pixel perfect” with a finesse of efficiency. 

Freeform Analysis - Reporting toolDesign Strategy, Interaction Design, Visual Design

Freeform Analysis - Reporting tool

Design Strategy, Interaction Design, Visual Design

Kin - Smarthome SystemUser Research, Interaction Design, User Testing

Kin - Smarthome System

User Research, Interaction Design, User Testing

Watson Insights - Visual StyleguideVisual Design, Styleguide

Watson Insights - Visual Styleguide

Visual Design, Styleguide

StockUp - Ambulance Inventory AssistantUser Research, Interaction Design, Visual Design

StockUp - Ambulance Inventory Assistant

User Research, Interaction Design, Visual Design

messE - Curbing Food WastageService Design, Interaction Design

messE - Curbing Food Wastage

Service Design, Interaction Design